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This is actually one of the earliest posts I wrote for my blog.  I found it interesting because while I was once utterly devoted to the Druid class, I now find myself playing my Warrior almost exclusively.  It’s interesting that I actually rated the Warrior LOWEST at the time.  My, how things change!

Also, if I had to rate the Death Knight, I would probably stick it in Tier 1.  They are still incredibly powerful, even after some nerfs, and they can fill two roles, and fill them well.  My only caveat is that you have to have a 55 to make one, and this article was geared more towards the new casual player.

 

 

Ok, maybe my title is misleading. I’m not going to blog about whether casuals have any class. I thought I would take a completely biased, totally subjective look at what I thought the "best" classes were for a casual, solo player. Casual players, by definition, don’t have the time to devote to the game that others do. Given that, it helps if we can focus on one character more heavily. We’ll divide these rankings into three tiers, starting from the bottom. There will certainly be multiple complaints and an abundance of hurt feelings – just don’t take it personally. :)

Tier 3

Warrior. If there was a tier 4, the warrior would be in it. So what’s the problem? Groups always need tanks, right? They do. The problem with the warrior is their extreme level of gear dependence. The one-trick-pony rogues and mages can at least get by with sub-par gear in many end-game five mans, heroics and Kara. The warrior, on the other hand, must be tricked out in great gear to attempt many of the same instances. Casuals often have the most difficulty "keeping up with the Joneses" gear-wise. Also, have you ever seen a warrior’s repair bill? Ugh!

Aside from the gear problem, there is also the issue that as the tank you are often tasked with leading the run. You are often responsible for marking kill targets, assigning CC, pulling and more. It can get to be a bit much.

Rogue. The mind-numbing, explosive DPS can make casual play sessions seem VERY worthwhile. The ability to stealth is also a boon for a casual player, as it can help make gathering skills a little easier, and allow a player to see more of the game solo than they could with any other class.

The problem with the rogue is that it’s a one trick pony. You are a pure melee DPS class, plain and simple. Although there are big differences with spec choices, it only affects how you deal your melee damage.

The problem doesn’t come with leveling, it comes when you reach the later stages of the game and instancing becomes more of a concern. Asking a group if they have room and hearing "full on rogues" makes a casual’s heart heavy.

Mage. The mage is another pure DPS class, only this time from range. Again, this can make the leveling fun, as a casual player loves to kill stuff FAST to maximize playtime. Then, of course, you find yourself on your fanny drinking after every other fight or so. Casuals no likey downtime. Give the mage class bonus points for the teleportation and portal spells to make travel quicker and easier.

As with the rogue, no matter the spec, a mage is still a mage. Ranged DPS. Period.

Mages do provide a touch more to group situations with their slightly more useful CC and their AOE abilities. Also, who doesn’t like Ritual of Refreshment? You do find yourself fighting with a handful of other classes for DPS spots, however.

Tier 2

Paladin. You’ll quickly notice a theme with Tier 2. Healers. Healers, like tanks, are always needed. Unlike warriors, you can often get away with lesser gear. Paladins make great healers with the safety of plate to help out a bit if you happen to pull aggro.

Paladins are also VERY hard to kill. One thing that can help a casual player is to NOT DIE so much. Paladins are great in this respect. The tradeoff is that they can take a LOOONG time to kill stuff. Paladins are the kind of class where you can engage a mob, go make a sandwich, and not really miss anything or fear dying. Heck, the mob could still be up when you return.

Paladins also have a good deal of versatility when it comes to spec. They are now one of only two classes that can fill any role in a group depending on spec. (I’ll get to the other class later.) You can be a tankadin, a healadin, or a retadin. I’m not familiar with how much DPS a retadin can supply, but it is at least an option. Pallys do lose a few points because they have a certain degree of gear dependence, especially if you plan on tanking.

Priest. You won’t have any problems finding groups with a priest, most likely. They are probably the class that receives the most random group invites. They make great healers, and are not especially gear dependent. (The caveat is that gear ALWAYS helps, some classes can just get away with lesser gear.)

Priests also have a good deal of flexibility with spec. You can spec to be a face-melting DPS class with some utility (shadow), or take the more traditional healer/utility route with Holy/Disc. From what I understand, leveling as a shadow priest is not to be missed. I’ve often watched in awe the way a shadow priest can burn down a mob with impunity.

I’m taking away a point or two due to the fact that before 40 as shadow, or the whole way as disc/holy, leveling a priest can be a somewhat frustrating experience. (Hence the reason my priest still sits at a dusty 31.) Unless, of course, you have patience and/or a good group to roll with often.

Shaman. Yeah, I know, another healer. As a casual player, it just helps to have a lot of group viability. Healers seldom complain for lack of groups. Shammys with their totems and chain heals can be quite the powerful, versatile healing and utility class.

The shaman trumps the versatility of the priest, but doesn’t quite reach that of the paladin. You can spec to be a pure healer, or spec to be either a ranged or melee DPSer. That kind of versatility is golden.

Leveling a shaman, with the right spec choices, can also be a great experience. An enhance shammy, once they get windfury, can be quite the fierce solo DPS machine. I’ve also heard that it can be hard to beat a well-geared elemental shammy for pure DPS. Add to that the ability to heal yourself and totems, and you have a leveling winner. If my main weren’t a druid, there’s a good chance it would be a shaman.

Tier 1

Hunter. Now here we are, to the meat and potatoes. Why the hunter? Because it is one of the best leveling/grinding/solo classes there is. A well-played BM hunter can be a DPS machine, and they can also get away with lesser gear and still get spots in heroics and beyond.

It’s hard to beat a BM hunter in a leveling competition, as they can pump out huge DPS numbers with little or no downtime. They can also farm anything you need with reckless abandon.

They don’t have the kind of versatility as some other classes, so why do I rate them so high? Because I am assigning more value to pure soloability and ease of leveling than versatility. It is nice to be able to respec to fulfill other roles, but that practice can be expensive, and also necessitate multiple gear sets. With a hunter, you can focus and just pump out mad DPS with a great deal of survivability and little downtime.

Warlock. I would be hard-pressed to decide which class is better for the casual, the Warlock or Hunter. They have a good deal of similarity. Both are great solo classes that are easy to level and can really pump out the DPS. They can also both get away with subpar gear for longer.

Who doesn’t want a class that you can roll your face on the keyboard and have success? That’s the warlock. Easy to play, easy to level, and a great farmer. (Although I will add that though it’s easy to play a warlock, it’s tough to be a GREAT warlock.) Again, there isn’t much in the way of versatility, as you are a pure DPS class. What casual wouldn’t want to be the class largely considered "OP?"

Druid. I told you this would be biased! For me, the druid is hands down the best class for the casual player. They are the only class other than the paladin that can fill ANY role based on spec. The advantage with druid is that you can cover both melee DPS and tanking with the feral spec, and you can even fill the role of ranged DPS as a Boomkin as a balance druid.

The druid can be like three characters in one. I have gear for feral DPS, feral tanking and resto healing. If a group is ever short DPS, I can easily respec and hit the bank to join in the fun.

It can be tough through the first 20 levels, but the druid blossoms at 20. Once cat form hits, they level with fiendish speed. They can’t quite compete with a lock or hunter, but they can get close. A feral spec druid is, IMO, the best leveler in the game. The reason for this is that you can solo wonderfully and also almost always find a spot in a group as a tank. This is all out the window if you want to try leveling as a resto, but I know Phaelia at Resto4Life did just that.

In addition to all that goodness, you get to fly before any other class, without having to pay out 900g. You can’t beat that!

So there you have it. I told you it was biased, didn’t I? I do honestly believe that the Druid is the best class for a casual player. Their combination of versatility and soloability is unmatched in the World of Warcraft. The first 19 levels can be a bit of a pain, but from 20 on it’s like every day is Christmas. Thanks for reading!

3 Responses to “Casual Class – How Things Have Changed”
  1. AneaNo Gravatar says:

    You know, this is lucky that you posted this – the bf and I were discussing characters for recruit-a-friend and seeing which would be viable after the bonus is done would be helpful. Even though we both have a good idea of that the classes are about, specifics are nice to see written out :)

    Anea’s last blog post..Recruit-a-friend – wise?

  2. MatthewNo Gravatar says:

    nice, its crazy that you have flip flopped a bit. I like hunters and paladins, but everyone is different. I haven’t flip flopped but over the years i have found that i have different moods where i get obsessed about a different class, mostly gear related though.

  3. StarmanNo Gravatar says:

    Have you seen the new Ret Pally’s? OMG do they hit hard. Killing stuff slow isn’t even on their radar.

    But for the most part the only other one I think you missed was Shaman. Shaman are extremely easy to level in some respects. Once you learn when to use the totems, Shaman are extremely capable of soloing with almost no downtime. Enhancement shaman are extremely nice with their top tier talents that allow them to heal themselves (while doing lots of DPS) and then regen their mana (while doing OK DPS). Of course in healy mode… yes they are hard pressed to kill stuff.

    Starman’s last blog post..The Sleeper Has Awakened

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