Oh, sorry…that’s supposed to be Shade of Akama. Well, anyway, we hit BT again this Saturday, and started with this guy. We waxed him like a level 25 in STV on a PvP server. It was nasty. Ok, maybe it wasn’t THAT bad, because it did in fact take two attempts. Anyhow, this is how it went down.
We used three tanks. One on each door to handle adds, and one Bear in the middle of the room to handle those other whatchamacallit guys. My job was to roll HOTs on both the Druid tank and the Tank on one wall. There is an easy place to stand where this wasn’t a problem.
So we start the fight up, and the healing is surprisingly pretty easy, especially compared to the Supremus fight before that. As it turns out, wires of communication got crossed in some way, and the tank on the other side wasn’t getting enough healing and he went down. So the RL called a wipe and we all gathered by the Bear tank to corpse up.
If you are ever in a wipe situation on that fight, it takes a LONG time. The fight revolves around the real Akama trying to kill the Shade of Akama. Akama is one bad mofo, as it took a good 2 minutes for all the mobs to beat him down after we were all dead. I sent him a guild invite afterwards, but he turned me down. I’d like to have him as a tank.
Anyhow, we figured out the whole in our strategy and rejiggered it a little. It turned into one of those situations where I was surprised that things were going so well. I kept listening to the reports from the DPSers on the progress against the channelers that hold the Shade in place. (If you’ve seen the Leo fight in SSC, it’s basically like that. The boss, in this case the Shade of Akama, is being banished or held by a group of casters.)
Before I knew it, all the channelers were dead and the Shade was on his way to engage with Akama. The whole point is that Akama is there to take down the Shade and restore some sense of balance to his people. Or something.
Once the Shade is free and engages Akama, everything is out the window. No threat to worry about, and not a lot of damage to heal. So I pulled out my trump card, my Ace in the hole, my golden ticket…mad Resto Druid DPESSSSSSS. You’ve seen it before. Here it is again.
Oh yeah, baby. You see those numbers. All Wrath, All the Time. In this case, I was actually expected to contribute, as you have to get the Marshmallow down REALLY fast or he does something bad. I don’t know what it is, but I’m sure it involves a massive wipe of the raid.
With my 1k Wrath hits flowing, the Marshmallow met his end. I must say, I’d rank him as probably the easiest boss I’ve seen since Attumen. And it’s nice that he drops T6 loot. I thought the Void Reaver was the loot Pinata, I’ve gotta nominate the Shade of Akama for that title. Anyhow, once he goes down, there is a nifty little cut-scene wherein Akama does some magic HooHa and turns all the red mobs that were in his area green. It certainly helped later when we were wiping on Gorefiend.
Here we are celebrating over his corpse.
There was loot, including a decent pair of cloth healing shoulders. I would have considered them, but there were a couple priests above me on the SK list. No biggie, real healers wear leather.
That was the fun part.
Correction, that was the end of the fun part.
After that we headed on to Teron Gorefiend. Before we really get into this, let’s see some pretty pictures, shall we?
Now, I was prepared. I had heard many times that Gorefiend is the first real "idiot" check in BT. The reason is that EVERY raider must be prepared to handle the whole weird constructs thing. I won’t get into details, but basically you get a debuff that kills you in 1 minute or something. When you die, you spawn as a banshee/ghost thing and are surrounded by these construct mobs. You have to kill them with special abilities you only get when a ghost. Nobody can kill these constructs EXCEPT ghosts.
They, however, can certainly kill the other members of the raid.
Anyhow, it’s like a mini-game, you against them, and if you can’t take them down, they get into the raid and start tearing people apart.
It’s bad.
Hell, someone even came up with a FLASH game so you can practice killing your constructs. If you need out of game training, it must be tough.
And it is. Basically 2 people get this debuff every, I don’t know, 30 seconds or so. They have to go die in a specific location that makes it easier for them to try to hold off their constructs. In our 5 or 6 attempts, some people were able to do it, some weren’t. I never got a real chance to try, as every time I got the debuff we were already pretty much stewed.
However, from a positive prospective we did notice we got him down to about 40% without successfully holding off a single wave of constructs! By my math that means we only need to hold off 2 or maybe 3 waves to kill him and take his T6 tokens. (Ooooohhh….T6 armor….can you hear me salivating?)
So, we didn’t get it done, but I think we can. A lot of people got a look at the whole construct thing, and that should help us next time we go in. I think there’s a good chance that the Wednesday night crew will start taking down the first 3 bosses, and then we’ll start every Saturday at Teron. We’ll see.
So PTD’s adventures in the Black Temple continue. So far, so good. I’ve seen a lot of wipes, but I’ve also been there for 2 of our "first kills," Supremus and the Shade of Akama. In two weeks time (since ’tis MH this week) hopefully I’ll have another one or two "first kills" under my belt. Until next time!









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