Recently, I’ve spent a fair amount of time playing alts, and I’m sure I’m not alone.  Things are in a bit of a lull for many people right now, what with no Wrath release in sight, and the sunny summer months, so more “organized” play is more difficult.  When looking at my collection of alts, and trying to decide which to play, I got to thinking about not which classes I liked, but why I liked them.  Could there be a psychology behind my class choices and the choices of others?  First, let’s take a look at some of the choices I have made, and then try to address possible generalities.

My First Character

Ok, so not necessarily my first character, as I started with a rogue, but my first character I stuck with all the way.  A Hunter.  One of the reasons I took the hunter is that I was in closed beta, and it was one of the last classes that was added to the game.  I also had a previous fondness for pet classes, as they were often very self-sufficient.  That is exactly what the hunter turned out to be.

Though I realize this is an MMO, I often spend a good deal of my time soloing.  I always have.  Part of this is due to my playtimes, as it is often difficult for me to group much at the times I normally play.  With the hunter, soloing was a breeze from level 10 on.

There was also a good deal of complexity with the hunter, which also appealed to me.  There is a vast world of pet selection, pet skills, weapon types, shot selection and a bevvy of other intricacies built-in to the Hunter.  Of course you can quite easily doze as a hunter, just send the pet and auto-attack, but a well-played hunter takes focus and multi-tasking ability.  Perfect.

The problem I found with hunters once I hit 60 was that there were so gosh darn MANY of them.  It was both a powerful and quick leveling class, so of course just about everyone had one.  What was happening was that when I DID have time to group up and start tackling the end game, I had a hard time finding a fricking spot.

My Character Evolution

Soon I decided I needed a class with which I could get groups whenever I wanted to.  The druid appealed to me because it was also a very intricate class, perhaps even more so than the hunter.  Druids can do anything reasonably well, and, more importantly, can spec for healing in the end game.  Healers rarely want for groups the way hunters do.  I also quickly found that once I hit 20, they were as good at soloing, if not better, than hunters.  It was truly the perfect class for me.

I also quickly found I quite enjoyed healing.  There is something about the whole group RELYING on you for success that appealed to me.  I loved the level of responsibility I felt I had, and enjoyed that I was often the difference between life or death for the tank and the group.

My Character Conclusions

For me, the hunter was appealing because of its combination of versatility, power, and intricate playstyle.  The druid appealed to me due to its versatility and, later, its power as a healer.  Not eveyone is suited to healing, but I found that I flat out LOVED the resposibility.  As it turned out, I found the perfect pair of characters.  On one hand, I had the solo friendly Hunter, who could take on most content quickly and efficiently, and made for a good time when alone.  On the other I had my very sought after healer, who also challenged my multi-tasking abilities and my resilience.

With that out of the way, let’s take a gander at the holy trinity of greater class “types,” and see if we can’t find some correlations between their respective play styles and the psychology of their owners.

The Tank

The tank is a very complicated class to play in WoW.  It’s not so much the mechanics of the class itself, as they generally only use a few skills over and over again, but the overall play style.  Tanks are usually responsible for marking and leading instance runs, for starters.  When you join a group as a tank, people just plain EXPECT you to mark and lead.  Because of this, tanks have to know the instances better than anyone else.  They need to know all the mob types and their skills, all the pulls and how they should work, all the boss fights.  Where a DPSer can sit back and wail on the skull, the tank has no such luck.

Not only do they have to know the instances front and back, they also have to have intimate knowledge of all the player classes as well, in order to use them to their fullest ability.  They need to know who can adequately CC mobs, who can use other utility skills to the benefit of the group, and how best to squeeze every last drop of performance out of each and every group.  Once that’s all in the clear, then they have to manage all the mobs coming their way, and do their best to keep control of all of them.  In the end, they also often carry the highest repair bills, and are the most dependent on great gear to succeed.

Whew!  So who in the heck would want to be a tank?

Well, on the “good” side, true leaders.  The people that ENJOY sitting at the head of the table, and shouldering the load for others.  The people that aren’t afraid to hand out orders, or give people advice if they are doing something wrong.  This kind of player gets a great deal of satisfaction out of having a successful run.  They know they did a good job when they get their group through a tough instance, and they often enjoy the respect and admiration they receive for their willingness to lead.

On the “bad” side, the tank classes can also attract the arrogant and the control freaks.  Yes, there are difficult people who like to play tanks.  They can’t enjoy the game unless they can tell people what to do, and when to do it.  They like to bark orders, and they especially enjoy yelling at people for doing things the wrong way.  They get off on the way people “need” them to succeed, and they don’t care so much if people admire them so much as respect them.

The Healer

Healers find themselves in their own predicaments.  Healers are often the first ones blamed for a wipe, and at the same time they seldom get credit for a “good” run.  They spend all their time playing “whack-a-mole” with health bars, and consequently don’t really “see” what’s around them as much as other classes.  Healing can also be VERY difficult in ways people don’t expect.  An undergeared tank can be a total nightmare, and the healer may still get blamed if the group wipes repeatedly.  Strong-willed DPSers who seem oblivious to threat monitoring can also make a healer’s job a living hell.  A bad CCer can cost a healer as well, as the healer is usually very high on the threat list, and the first person a free-roaming mob will go after.

They type of person that likes to play the healer role is often someone who cares more about the success of the group as a whole than personal achievements.  Very few people pay much attention to healing stats and numbers like they do DPS, but this type of player doesn’t really care.  They would rather see a successful run where nobody dies than a wipe-filled run where they collect loads of epics.  You’ll notice one theme in many healers is they fail to heal themselves. I think this tendency goes a long way to explaining the type of person that plays a healer.  They get lost in the group dynamics, and enjoy it most when the group works together like a well-oiled machine.  Healers often attract the most selfless of players.

Another type of person that can be drawn to the healer class is the player that is interested in quickadvancement above most else.  If you want to get geared up in a dang hurry, roll a healer.  Guilds are always looking to gear up more healers.  This type of player is in it more for the gear and the numbers, and they often fall off and focus on other classes when their gear progression begins to slow.  They may never take the time to really learn the “art” of healing, and likely will become bored with the playstyle after not too long.

The DPSers

In my opinion, nobody gets scrutinized as thoroughly as DPS classes, especially in end game raid situations.  Sure, healing numbers are looked at as well as tanks, but the first thing anyone wants to know is what kind of DPS is being put out.  This is also an area where some very hard numbers are bandied about, everyone seems to know that a BM hunter should be putting out XXXX DPS in SSC, and if you’re only pulling XXX, then you need talking to.  The same can be said about most pure DPS classes, while the more utility-based classes get free passes.  (Shadow Priests, Enhance or Elemental Shammys, etc.)

The most competitive players are often drawn to DPS.  If you want to prove your worth over another guy, this is the easiest class to get definitive answers with.  If you’re out DPSing the next guy by 100+, it’s pretty obvious to everyone.  DPS classes often draw those people flat out obsessed with number crunching.  Heck, there are numerous spreadsheets and gear evaluators out there, and they almost always focus on pure damage output.  If you want to try to squeeze every last ounce of performance out of a character, DPS might be the road you want to take.  There isn’t quite as much that is “ethereal” about DPS classes, just dish out the hurt.

DPS classes can also draw a couple other personality types:  the ego and the lazy.  The ego driven player wants to top the DPS charts above anything else.  They don’t care if the group is wiping, as long as they are in spot #1.  The lazy player sometimes picks up DPS classes because, well, they can be easy to play.  Hunters are classically associated with this type of player with the mean-spirited moniker “huntard,” since supposedly a 2 year old could get a hunter to level 70.  This “lazy” type of player is the polar opposite of the competitive type.  They probably know nothing of gemming strategies, DPS spreadsheets, or how to maximize their DPS in any way.  They know a couple of tricks, and stick to them.

Conclusion, Sort Of

So what exactly is the point of all of this?  Well, for one I think it’s interesting that if you pay attention you see these aforementioned types of players again and again.  I’ve been playing WoW for over 4 years, and it was like that from almost the start.  The leaders and the Arrogant rolled tanks, the Helpers and Gear Whores rolled healers, the Competitive, Ego Driven and Lazy rolled DPSers.  While it may seem I’m giving a “good” and “bad” type for each of the holy trinity, in the end I don’t think there is all that much difference.  Let’s face it, everyone is in the game to have fun, well, most everyone, and they have the right to do it how they see fit.  I’ve run many an instance with an Arrogant Tank, and I never quit because of it.  I’ve also been guilty of a bit of both Guild Whoring and Laziness in the past as well, but that doesn’t make me a “bad” player.

In a way, I think it goes to show just how great a game WoW is, and why it has had the longevity that it has.  I’ve really only scratched the surface with this post, as I’m sure if someone took the time to really analyze characters and why people play them, they could find many more common themes.  I also generalized into the three main types, and I’m sure that if you shifted focus to particular classes you’d see different things.  Heck, I didn’t even get into the altaholic, who likes to play a little bit of everything.  (But, in my experience, the Altaholic often has a Healer that they play the most - so I’m not so sure they aren’t just an offshoot of dealing with the often boring, thankless job that is healing.)

In the end, maybe you found yourself in one of the types I described.  Perhaps in reading this article, you gained a new understanding of why you play the character you play.  Maybe in some small way it can help you be better at what you do, and at the same time teach you what you really enjoy about the game at a basic level.  Then again, maybe not.  So what type of player are you?

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18 Responses to “The Psychology of Class Choice in WoW”
  1. Razorbax says:

    Great Post. Personally as a general rule I do not consider a person a good player until they have played all three roles in the Holy Trinity.

    Actually no, thats a little harsh. I mean that a person that has played all three roles gains a greater understanding of the To-Do’s and To-Dont’s compared to other players.

  2. nuetralise says:

    Great read PTD,

    I think I fall into the same category as you, I like being the person that everybody relies on to keep the raid alive.

  3. Auzara says:

    I loved this! I do have 2 cents though.

    Where do you think support dps classes like shadow priest and enhancment shaman fall on your scale?

    Also, DPS can be a great tool for comparitive worth, but it’s always important to remember that specific roles like CC or decursing as well as group synergies can affect these numbers.

  4. Awlbiste says:

    I’m not really sure where I fall on that list. As a tank I wasn’t much of a leader at all, and while I like controlled situations I’m rarely the one doing the controlling. As DPS I enjoyed theory and knowing spell rotations and how to gear correctly but I definitely don’t number crunch and I’d like to think I’m not lazy. As a healer I’m not altruistic nor an out-and-out loot whore.

    I’d say I’m mostly a follower interested in knowing how to play (without getting too math-y). I enjoy figuring out how to gear and how encounters work, either as a tank, DPS or a healer.

  5. Larísa says:

    Great post! When I started playing it was sort of random that I ended up as a mage. I love my mage deeply, but reading your analysis I realize I’m probably more the healing kind of person. OK a little of competition on the DPS chart is fun, but what really counts for me when it comes to an end is the success of the raid as a whole. The team effort.

  6. John says:

    Nice post thank you. My main is a tank and its the job I love the most. But I didnt choose i wanted to be in charge, I basically fell into it as a druid after levelling as feral. I think the biggest reason tanks are in short supply is because of the responsibility you speak about. A lot of people (and a lot of kids of course) cant handle the pressure. Only a certain type of person thrives on it - and I do! And you do get a lot of luuurve for doing a good job :)

    I always feel like I’m on a vactation when I switch to cat form for a dps job, or do battlegrounds. Rip it up without drawing aggro? What could be easier than that??? (and as you say, noone cares too much if you’re not top: after all you can tank and battlerez AND throw tranquilities around. And when are ARE top of the dps list? Well that’s just OUTSTANDING )

  7. Phoemae says:

    Good read. I’d definitely agree with most everything in there. I would say though that the -good- DPS’ers, particularly those who can effectively CC, are very much not lazy. It takes a good player to keep CC going smoothly, and not having loose mobs slaughtering your healers. I know I gained a lot of respect for good Hunters when I first ran through Kara. Having good CC will save you a lot of dirt-eating as a healer.

    As a healer (fellow Tree, no other 70’s yet) I’d definitely say I have the helper attitude, but I’m also quite competitive. I’m not a gear whore in that I care that much about the next new shinies, but I do like seein my healing numbers go up. It’s not so much that I want to be doing better than everyone else, but the more I can heal, the more effectively I can keep the raid alive. Plus as your gear gets better, the better raids you can do. I like healing and all, but I can’t sit here and say I don’t care about my gear, because I very much want to see (and succeed in) tier 6 content. It’s not about being a gear whore for me, it’s all about getting to see more content in thanks to that gear.

  8. Tydo says:

    I would have to agree with the other comments posted. I really enjoyed your look at personality types and their associations to group roles. I think your “good” and “bad” attributes associated with each grouping are fairly accurate too and apply quite well to the good and bad players of each class. For every DPSer I’ve had to keep pulling mobs back from I’ve also found mages who can frost kite anything under the sun, rogues who can stun-lock the add on the healer and hunters who will trap broken CC around the room for hours.

    I’d have to add that the hybrid classes, when they are in DPS roles (and sometimes in other roles) can illustrate the quality of a player quite quickly. A cat druid is much more available to off-tank an add, take over for or innervate the healer than a tree or bear and can save a group awfully fast if they know what they’re doing. I was fortunate to have proven that once in a Black Morass group by providing extra heals on the last boss and tanking a few adds when the tank was busy with others. SH can be good for this too. Try rezzing and innervating while Bladefist is whizzing around attacking the rest of the group… :) good times. I’m sure that the same could be said for shammies and pallies, though I’m less familiar with them.

  9. PTD says:

    There is no doubt that much of this post trucks in broad generalities, but in my playing time I have found them to be at least reasonably accurate. However, there are of course big exceptions to all of my personality “types.”

    In the end, to me there could be nothing better than getting a group with a true leader for a tank, an altruistic healers, and DPS classes that can multitask and drive their DPS to the limits of the tank’s threat generation. It really is amazing when you get a REAL strong group together.

    Then again, there have been times when I had a blast in a far less than optimal group!

  10. Gnomeaggedon says:

    Interesting that you should ahve the same character evolution as myself, and for the same reasons.

    Started with a Hunter cause I was the 6th wheel (can’t party) and quite a bit behind my mates. So my pet wolf and I “partied”.

    When we moved servers, I went a Druid. For the same reasons as you. Still the 6th wheel, but now I could find parties.. I could tank, heal or dps (assuming there was a lack of dps), and I found it a good levelling class too.

    When I finally got the chance to be the 5th rather than 6th, I went with fragile pure dps… never looked back, and although I have considered other classes since, I think if I rerolled, it would be another Mage (maybe a Warlock.. dps & pet, can’t go wrong)

  11. Simon says:

    Great Post!

    As someone already mentioned from above, I think there might be another type of players which you might like to mention, hybrid.

    I love playing the hybrid role and a druid is perfect for me. I think there are actually 2 types of hybrid, in-dungeon hybrid and re-spec hybrid, I really enjoy both types of hybrids.

    In-dungeon hybrid is when I can in an instance as dps and depending on the situation, I can be off-tank, ccing, poping a few heals or maybe resuz a dead character, it requires a very good read of the situation and knowing what is exactly needed at that particular moment. But sadly, I hardly ever get to play that role because not a lot of people see the value of a hybrid in groups.

    The other type of hybrid is the respecing type, I respec at least once a week, just randomly respecing for 10-man and 5-man content depending on what I feel like doing that week. it always amazes me how the same instance plays and feels so different depending on what role I?m doing even though the content are the same. It really allows me to see things from a different perspective and understand how I can play my role better to better accommodate other classes and understand the needs of certain roles in certain situations. Which is something that a lot of players lack, they know how to play their class very well, but they?re don?t know what are the needs of other classes are.

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  13. zupa says:

    Loved the post :)

    I fit into one category there above all others, the competitive DPS. My main is a mage, but I started with a hunter. I chose the hunter for its DPS ability, but preferred the mage for the massive fireballs!

    I number crunch, I theory craft, I gem and enchant for max DPS, I spec for max DPS, its all about max DPS ! During raids I watch DPS and total damage on a per-fight basis. I analyse the data not only of my own performance but others. If someone just smashed out 2000 DPS during a trash pull, damn it I wanna know what they were doing! I will be watching them next time, and I will always try to squeeze out a bit more damage from my mage…

    I also try to top the decurse and interrupt count, with the fewest deaths….

    someone say competitive? what? who me?

    RAWR! MAGE POWA :)

  14. Larísa says:

    Did a post of my own, a sort of follow up, thinking about if you really SHOULD follow your personality type when you pick your class or if you possibly should try out something else, against your natural tendencies.

    http://pinkpigtailinn.blogspot.com/2008/07/picking-class-matter-of-personality.html

  15. Cynra says:

    Commenter Erin over at WoWInsider was right: this is the better read! In general, I play a support role in all that I do. I’m partial to healers, though I tend to gloat that I perform better than those with better gear, which makes it likely that I pass on loot for others so that I can still gloat. I’m also extremely competative, in case you could tell!

    What’s your idea on people who are capable of playing multiple roles? For example, I have a couple of heavy DPS classes (a hunter, a handful of mages, even a lowly warlock I’ve been exploring) and am steadfastly working towards that Protection warrior I’ve always promised I’d get. I enjoy tanking a lot, I love maxing and minning with my DPS classes, and it’s an absolute rush knowing that a group or a raid or your allies on the battlefield have put their virtual lives in my hands.

    Maybe it’s just multiple personality disorder or something!

  16. PTD says:

    Thanks for the additional comments, and of course the praise! :)

    As far as those who play multiple roles, I think they TEND to be healer types that just want to mix it up occasionally. The healer/support/helper type also likes to be able to fill different group needs if necessary. This is something I’ll have to give more thought to and see how it might fit in the grander scheme of things.

    I have a DPSer myself!

  17. Sean Forsgren says:

    Great read! I think you tagged much of the basics here, including the Healer. I lol’d in RL when I read your take on altaholics! (Healers who have a side-project or 8) That defines my style, I have two 70 healadins and have yet to get any of my numerous alts (one or two of each class, each 40+) to 70.

  18. Lienra says:

    You’re broadly right. My main is a DPS warrior, so I’m very familiar with the “damage meters pls” request in PuGs. It’s one reason my guild banned the outputting of damage stats. Bad and selfish DPS are more common for two reasons:

    1) AMG PEW PEW PEW LOL

    2) It’s easier for bad dps to coast through a run after run

    I always end up rolling a healer, since my guilds have had healer shortages, but I love it. In good groups I have an easy ride. In dysfunctional groups I improve my skills, and have the satisfaction of helping make an otherwise bad group work.

    By the way, love your blog. Helps me a lot with my tree.

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